Trying to figure out how to pass the time until Halloween gets here or stuck inside because it's raining and you can't decorate outside? Then it's time for some good old fashioned monster board games! We're gonna start off with a favorite here around the tomb, Monster Madness...
Next we have Pop-O-Matic Yipes!
Points are scored for becoming the Monster, reaching the Entrance Space without being eaten and for being eaten (for good taste!). The player with the most points after 3 rounds is the winner.
Then we have Which Witch?
Classic three dimensional haunted house race game from the seventies. Look at the level of detail that went into the various playing board throughout the various incarnations, the game is worth tracking down just to display it . Players move their pawns around the board trying to be the first to escape the house. Along the way players draw cards that either: a) turn you into a mouse (can't move), b) turn you back into a child if you are a mouse, or c) have you drop the "whammy" ball down the chimney. The whammy ball comes out in one of the four quadrants of the game board and makes something move (witch's broom, secret door, etc.). If a player's pawn (or mouse) is hit by the ball or moving object it is sent backwards to a "safe" spot.
Which Witch came out in two editions: a large box version in 1970 with an unfolded board, and a narrow box edition in 1971 with a folding board.Finnish version known as Kummituslinna did not use cards for events but came with wheel you spin around. Kummituslinna had high quality plastic tower and staircase instead of cardboard. Italian version of the game was published by MB and it was called "Brivido!". It came with a plastic central tower and a phosphorescent skull instead of the ball. Also, the plastic "scared guy" markers glow in the dark and the cards are replaced with a spinner (the Greek version also came with the glowing skull and the spinner). Hungarian version of the game is known as "Szellemkastély" and also came with a plastic central tower, a wheel instead of cards and a skull which glows in the dark. The UK version of the game, called Ghost Castle, also featured the black plastic central tower, glow-in-the-dark skull, and spinner.
MB re-formatted and re-released the game in 1986 as The The Real Ghostbusters Game.
The Real Ghostbusters repackaging
Can you solve the mystery of ...Mystery Mansion
It from the Pit!
From Milton Bradley comes the Grade B Monster Movie in a board game. The object of the game is to land on the treasure chest, but don't get grabbed by It From The Pit. A large plastic board with a deep center well houses the large motorized monster that reaches up onto the board throughout the game while players move on one of two paths at the rim of the pit. The inner path is shorter, but is easier for the monster to reach. The monster is turned on at the start of the game and continues grabbing players until the game is over. Players roll dice and quickly move their explorer around the pit. At any time during the game, if the monster grabs your explorer and pulls it down into the pit hole, that explorer is out of play. If the monster just knocks the explorer over or moves it to another space the explorer is still in the game. The first player to reach the treasure chest space by exact count wins the game. If all the explorers are pulled into the pit, then "It" has won the game.
The Green Ghost
The original glow-in-the-dark game, there were at least three versions of the board. One was green with red spaces, another white with red spaces and the third was white with brown spaces. The game itself is pretty much the usual roll-and-move with a few twists. The board is up on stilts and the "path" has holes in it so that movers may fall through and thereby gain the privilege of opening one of the three pits (cardboard boxes containing ghoulish feeling items) and retrieving one of the precious small green ghosts. Players are not ensuring victory, but simply improving their chances in the end game which is decided by the giant green ghost spinner.